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Saturday, February 23, 2013

Celtic Skull Gears V1

Started this what feels like months ago. May actually be months ago. I wanted a smaller version of the skull gears so to differentiate my version I use the Celtic Skull. This involved figuring out OpenSCAD, fixing an extremely non-manifold base model, and doing some modification. I love the idea of a key sticking out of the back of the skull, but this version reveals a lot of little changes I need to make.

When I get this right I'm gonna make it glow in the dark.

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